Wednesday, June 30, 2004

why do manuals in American games suck so bad?

why do manuals in American games suck so bad? If you've ever imported games from Japan, for instance, you'll know that they have beautiful manuals. Full-color printing, nice paper, good-looking art, sometimes they're even written in the 'theme' of the game world. Manuals in america are all exactly the same: The World of "insert game here", Getting Started, Main Menu, Controlling "insert character here", and my favorite- Notes. A blank page. They always have it.

Actually, i know why. it's because manuals are handled by the Marketing dept. in American companies and by the Art dept. in Japanese companies.

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