Thursday, June 17, 2004

about games

i also plan to discuss games here on EiD. Not so much review them as to describe what makes them work or not work. You know, to learn from them.

i mostly play console games. They're cheaper, and far more innovative, than PC games. i like a good FPS or RTS from time to time, but my PC is shit, so i can't run the new stuff. Maybe i'll get a new one when Half-life 2 or Doom 3 comes out. Maybe. But see, that's my point. Sequels.

i like weird, quirky, original games. Music games, shooters. I also like un-original but well-polished games like the Final Fantasy series. Also, good art in a game is a big plus, just because i'm a visual person. Sound too, good sound is a must. Not a lot of people pay attention to sound, but if a game has good sound, it's an awesome experience. An example? Okay, remember in SSX, when you jump, did you notice that all the sound changes? They do a flanging effect or something on the music when you're in the air and it seems like the world recedes and there's nothing but you. It makes a little 'zone' for you. And that's the point of games, to enter the mental space called the 'zone'. you know what i mean if you've experienced it. SSX. the music in that was just great too. Good enough to listen to by itself and with enough variety that you don't hear the same song over and over again. But you do perk up when your 'favorite' song comes on. But the best part was the 'Untracked' level. it had no music. That's genius. Knowing what to leave out.

Games i don't really care for are sports games, racing games. They're fine as far as they go, and a perfectly valid genre, with as much right to exist as any, but just for me, i can't get into any game that has reality as its goal. Games to me are about doing stuff you can't do in real life.

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