I think in many ways Portal 2 is designed to be the opposite of Half-Life.
In Portal2, you never attack anything directly. You always sneak around behind enemies or use portals in novel ways to drop things on them or drop them on their heads.
You accumulate many weapons in Half-Life, and using the right one in the right situation is a key element.
Portal 2: You always have the same gun- a gun that shoots holes.
Half-life is male, portal female.
portal is female? You bet, it's the femalest game out there. Tell you why.
First of all, the main conflict is between two females, a daughter and an evil stepmother/witch character.
Visual design-wise, everything made by Aperture science is smooth and rounded and white, like an egg.
Did i mention your gun shoots holes? It's the least phallic gun ever made. It's shaped like an egg, it's got three little arms on it.
Lastly, and i think this is subtler, you don't just shoot things, You solve problems. This to me is a much more female approach to things.
I don't even think there are any male characters in Portal1. Oh wait, Doug Ratmann, but you never actually see him, just his dens.It's all about the females.
Friday, May 27, 2011
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment