Thursday, December 15, 2005

farewell to games forever

nya hah hah.
not really. anyway, well, i changed my major. i'm now an Animation (and media arts(whatevert that means)) major.How come? a couple of reasons. then i'll tell ya why i'm pretty much happy about it.


i suppose a growing disappointment with games is part of the answer but really it's that i wasn't drawing enough. It seemed like most of my time in my computer stuff classes was spent wrestling somehow with the hardware or software in some way. a low proportion of time was spent on actually working on the assignment.And when you did finally get to work on it, it was rushed. You know what i mean- version mismatches (You're wroking on the latest version of say, Maya at home, and the school has an older version and guess what? the files are not backwards compatible), data losses, general computer fuckups, and then in terms of software- geezus. Some programs have such a lousy interface, so hard to use, so fulll of 'you just have to know' type thingsd,.gr. /...rrr

Where's the interface on a pencil?

i think that's it really. It was taking hours to do stuff that i could have drawn
SFX: FINGERS SNAP
just like that
With any of the classes that had projects that were to be drawn, i just sat down and did them and that was that.
it doesn't seem right to say 'it was the easier choice', but it kinda was.

i think i'm happy with my decision. the animation teachers seem cooler. They seem like happier people, fun people, they'd be fun at a party. Whereas the games teachers... Some of them would be good, but not all of them. you know.

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