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Education in Death
a column about video games
Thursday, April 14, 2005
game balancing and testing made easy
1.Notice at what point the game begins to become fun.
2.Make that the start of the game
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game balancing and testing made easy
im learning about addictiveness
fun to relax.
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About Me
Jeremy Campbell
All i want is to do something creative for a living. Please hire me. I'm looking for work in the Video Game or Animation industries as a character designer or concept artist.
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